Scripting Plans and Updates (Iris)
Summer of Tomatoes » Devlog
After reviewing the feedback from our first round of playtesting, I haven't completed anything new but have continued working on the inventory system. I have set some goals for myself this week and my hope is to finish the Inventory UI, basic item pick-up interaction, create a transition between a narrative cut scene and the beginning of the game. It should also be very simple but effective to add a cross to the center to give the player feedback about where their mouse is. If I am able to implement the previously stated goals, I will be implementing UI to show the player which objects are interactable.
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Summer of Tomatoes
This summer will be memorable!
Status | In development |
Authors | Iris Shea, Karina Arellano, sethbrotherton |
Genre | Simulation |
More posts
- Final Update on Sound/NarrativeDec 01, 2021
- Sound/Narrative Update #2Dec 01, 2021
- PostmortemDec 01, 2021
- New UI Direction (Iris)Dec 01, 2021
- The Bug Bugs (Iris)Dec 01, 2021
- 3rd Playtest Reflection and ImplementationNov 30, 2021
- 2nd Playtest Reflection and ImplementationNov 30, 2021
- SB Polishing and ProgressNov 30, 2021
- SB Post Playtest #2Nov 30, 2021
- Post First PlaytestNov 01, 2021
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