Post First Playtest
I have been working on the environmental art. Creating flora and distant terrain has been my major focus and after receiving feedback from the playtest, I see that I need to add some boundaries to prevent the player from doing unintentional things. I need to either adjust the trees' collider or add a new object that disables the player from climbing trees and going too far away from the main game. Some of the feedback I received reinforces my plan to add environmental art/objects that complement the setting like logs, plants, flowers, etc. It seems that the game is going well in regards to environmental art, and the feedback we have supports this. We do plan on adding a lot more stuff to the game though, step by step.
Get Summer of Tomatoes
Summer of Tomatoes
This summer will be memorable!
Status | In development |
Authors | Iris Shea, Karina Arellano, sethbrotherton |
Genre | Simulation |
More posts
- Final Update on Sound/NarrativeDec 01, 2021
- Sound/Narrative Update #2Dec 01, 2021
- PostmortemDec 01, 2021
- New UI Direction (Iris)Dec 01, 2021
- The Bug Bugs (Iris)Dec 01, 2021
- 3rd Playtest Reflection and ImplementationNov 30, 2021
- 2nd Playtest Reflection and ImplementationNov 30, 2021
- SB Polishing and ProgressNov 30, 2021
- SB Post Playtest #2Nov 30, 2021