2nd Playtest Reflection and Implementation


This week we were able to receive a lot of feedback from a variety of players. About half of them were able to finish the level and our responses were split on how difficult they felt it was to accomplish it. The players were very immersed in the story though limited by the amount of interaction that has been implemented into the game. Almost unanimously thought that the sound was balanced, the level size was right, and would play again. We were also able to gauge more information on how dizzying the movement of the player might be and our responses were very diverse. Moving forward we would like to continue implementing new interactions and help give the player a more intuitive experience. We will also continue implementing art assets and sounds. 

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