SB Post Playtest #2
Summer of Tomatoes » Devlog
I've continuously worked on environmental art, and ever since the formal playtest, I've been working more on item placement and lighting. We got a lot of feedback and recommendations, most of which related to the scripting of events and narrative focuses. So aside from lighting changes, I've been moving and placing items in places that are more narratively reasonable or easier to access. I have continued to make changes for a wide range of art assets, items, terrain, and lighting. The first playtest really cleared some fundamental things up, and the second playtest helped us recognize bugs and smaller issues.
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Nov 22, 2021
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Summer of Tomatoes
This summer will be memorable!
Status | In development |
Authors | Iris Shea, Karina Arellano, sethbrotherton |
Genre | Simulation |
More posts
- Final Update on Sound/NarrativeDec 01, 2021
- Sound/Narrative Update #2Dec 01, 2021
- PostmortemDec 01, 2021
- New UI Direction (Iris)Dec 01, 2021
- The Bug Bugs (Iris)Dec 01, 2021
- 3rd Playtest Reflection and ImplementationNov 30, 2021
- 2nd Playtest Reflection and ImplementationNov 30, 2021
- SB Polishing and ProgressNov 30, 2021
- Post First PlaytestNov 01, 2021